Every twelve years, the Lich King rises from his slumber awaiting his coronation. Prophets warned that if he is not crowned, he will lead his skeletal minions on a rampage razing the known world. Each player is tasked with assembling a party of adventurers, finding a crown, and completing the coronation ritual. I would say good luck, but that is merely false hope. Failure and death are the most likely outcomes. Be warned.
Twelve Years is a "solo+ rpg." There is no Game Master and it is designed to be played with one or more players. The game may be played cooperatively, competitively, or parallel, and asynchronously or synchronously.
Digest-size zine with 44 pages printed on 105 gsm paper with handprinted metallic green ink on black cardstock covers, and saddle-stitched with metallic green staples.
Free downloads of printables as well as a table of new monsters are available HERE.