Hot Stuff on Shore Leave

watt

worlds by watt

  • $14.00
    Unit price per 


An amber hue washes over the beach.  A sun blazes victoriously through the industrial factory smog. Light catches hot sauce fumes on the top of clouds. Underneath, warm bodies swim, read, cuddle, consume, and kiss.


What is it?

Hot Stuff on Shore Leave is a relaxed vacation journaling game for the Mothership Sci-fi Horror RPG for one player. 

The setting of Hot Stuff on Shore Leave is Port Taxico. Part island resort destination, part hot sauce manufacturing plant, the island has some of the most renowned sunsets due to its spicy industrial smog. Each year, millions take time away from their oppressive jobs to enjoy warmer days in the sun and hotter nights on the strip.

15-Min Playtime 

Each session of Hot Stuff on Shore Leave can be played in 15 minutes. The zine has enough prompts [over 70 ] to ensure you have a new experience each time. Activities include dancing, sightseeing, dating, hooking up, eating, crying, and more.

On each shore leave (the rest period between corporate off-world jobs) you will participate in one daytime and one nighttime activity. These activities will generate writing prompts to help you further explore the deep, dark, and beautiful parts of your Mothership character. Optional Mothership compatible rules will reduce stress, heal wounds, treat trauma, and allow you to train or moonlight on other jobs.

Flying Solo

There is something special about solo games. Tabletop roleplaying games are often crowded collaborative experiences (like I imagine the confines of a space freighter). Themes of sexuality, isolation, and trauma can be explored in different ways when alone.  

Hot Stuff on Shore Leave is also fully playable as a stand-alone experience.

I want Hot Stuff to be an experience that anyone from the first-timer or seasoned roleplayer can pick up and enjoy. I am looking forward to sharing this experience with you, and bringing Hot Stuff on Shore Leave into the world together. - watt


This zine includes:

  • 1e Mothership compatible shore leave rules or stand-alone experience
  • 9 full-page pieces of art
  • 11 tables & over 60 writing prompts
  • Map and setting description for Port Taxico
  • One-player journaling game
  • 15-minute playtime

A5 saddle-stitched zine, 34 full-color pages. 


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