The Cleaning of Prison Station Echo
Survive, solve, or save in this hallucinatory prison crawl for the Mothership Sci-Fi Horror RPG.
In The Cleaning of Prison Station Echo, PCs are nighttime janitorial staff brought in to clean a corporate-run, high-security prison. Their shift goes horribly wrong when an accident in the hidden basement lab releases a rampaging horde of hallucinating test subjects from XeroCorp’s top-secret Super Soldier program. Trapped in lockdown, with all access to the outside world cut, PCs must navigate the chaos of crooked guards and desperate inmates. If they don’t solve the mystery hidden within the isolated prison moon quickly, the real “cleaners'' will erase all traces of their existence.
The Cleaning of Prison Station Echo is a 52-page, full-color adventure, and sandbox for the sci-fi horror RPG Mothership. Professionally laid out by Mothership designer extraordinaire Eric K. Hill, the zine is chock full of adventure hooks, unique items, and a huge cast of scheming NPCs all brought to life through the glorious psychedelic line art of Evlyn Moreau.
The Cleaning of Prison Station Echo includes:
- Hand-drawn maps of Prison Station Echo and the secret lab below by Guy Pradel.
- 24 unique locations to carefully clean, explore, and take cover in.
- 17 unique NPCs including remorseless corporate hatchetman Major Jeborah Bradley, the lovable but malfunctioning station AI “Echo”, and everyone’s favourite shiftless head janitor, Jacob.
- A bespoke panic table with 20 psychedelic X187 hallucinations for your PCs to suffer.
- Ad-hoc prison weapons, delectable bathtub booze, and jury-rigged escape apparatuses. Knives made out of carved soap and wood shavings? You better believe they got those in PS Echo.
- Psychedelic, adorable, and terrifying original art, NPC portraits, and interior illustrations by Mothership alum, Evlyn Moreau.
- A ticking clock counting the seconds till the real cleaning crew arrives… and these ones aren’t carrying buckets and mops.
GM Screen and ID Badges - A digital GM reference of key NPCs, threats, and items along with printable ID Badges for each of the NPCs you may come across in the prison.
CREDITS:
WRITTEN by D. Kenny & Haig Morrison
EDITING & DEVELOPMENT by Matthew K
ILLUSTRATED by Evlyn Moreau
MAPS by Guy Pradel
SENSITIVITY READING by Pam Punzalan
LAYOUT & DESIGN by Eric Hill
ADDITIONAL WRITING by Joel Hines
A5 addle-stitched zine, 52 full-color pages
*Digital files will be emailed once the physical item ships.