Fallen is a baroque and grim fantasy tabletop role-playing game set in a supernatural world analogous to the 17th & 18th centuries.
+ A classless 2d6 + bonus system allows for degrees of narrative action be it a Success, Complication, or Miss
+ A skills system that is based on narrative action; you won't be rolling for strength or swimming, but Crafting, Mending, Incantations, and Venturing
+ A dice pool magic system of Incantations
+ Utilizes an Inventory and Gear Usage Die mechanic
+ An advancement system that lets you grow mundane items into notable Magical Items
+ Simple creature stats using a malleable Rank system
+ A travel system based on Way Points
+ Numerous tables and prompts to generate content
+ The degrees of success mechanics, the narrative-forward approach, and the numerous generator tables also allow solo players to use Fallen easily.