MOTHERSHIP DELUXE SET

Tuesday Knight Games

  • $140.00
    Unit price per 


The fastest way to build your collection. All the 1e (First Edition) core rulebooks, an introductory module, and a set of dice PLUS 3 official modules. If you've just heard of Mothership®, or you want to make sure your collection is complete, look no further than the Deluxe Set.

WHAT'S IN THE BOX?

  • Player’s Survival Guide (1e)
  • Warden’s Operation Manual
  • Unconfirmed Contact Reports
  • Shipbreaker’s Toolkit
  • Another Bug Hunt Introductory Module
  • D100 Dice Set & Panic Die
  • 12+ Punchboard Pawns
  • Double-Sided Poster Map in Full Color
  • Full Color Tri-Fold Full-Size Warden’s Screen
  • Dead Planet Module
  • A Pound of Flesh Module
  • Gradient Descent Module

The Player's Survival Guide (1e)
The Player's Survival Guide has all the rules you need to play, including Character Creation, How to Play, Violent Encounters, Stress & Panic, Shore Leave, Weapons and Equipment, and more! Everything has been streamlined with an eye to being fast and easy for new players to learn.

  • Updated, streamlined rules
  • Lightning-fast character creation
  • Tons of new gear

The Warden's Operations Manual
The Warden's Operations Manual takes you from prepping your first session, to running it, to prepping the rest of your campaign in a simple, easy-to-read format. It's chock full of simple advice to improve your horror game, as well as basic procedures for preparing great scenarios for your players.

  • Custom fit the game for your table
  • Generate random horror scenarios
  • Grow your one-shot to an ongoing campaign

Written by Sean McCoy

Edited by Jarrett Crader

Developed by Luke Gearing, Fiona Maeve Geist, Tyler Kimball, Nick Reed, Donn Stroud, and Sam Wildman

Illustrated by Ryan Barry, Jan Buragay, Abe Cerda, Jota Cravo, William Davidson, Daniel Francisco, Ty Garlando, Dan Hawksworth, David Hoskins, Junmin Kim, Patrick Loveland, Sean McCoy, Nayla, Mykell Pledger, and Zach Hazard Vaupen

Unconfirmed Contact Reports
Unconfirmed Contact Reports is your guide to running terrifying encounters with strange entities and horrendous abominations. It comes complete with a section on designing your own horrors, and over 40 unique, fully illustrated monstrosities of our own!

  • 40+ fully illustrated unique horrors
  • 100+ in-world prompts
  • Guide to designing your own creatures

Written by Izzy Bull, Luke Gearing, Fiona Maeve Geist, Alan Gerding, Tyler Kimball, Wendy Pippin, Donn Stroud and David N. Wilkie

Illustrated by Franck Besançon, Daeva Hotline, William Davidson, Dylan.s, Daniel Francisco, Nick Grant, Dan Hawksworth, Trevor Henderson, Justyna Koziczak, Ben Longoria, Patrick Loveland, Trevor Mccoy, Nayla, Noizevul, Luis Perez-banus, Nick Tofani, Scrap Princess, Theotherwell, Luka Shults, and David N. Wilkie

The Shipbreaker's Toolkit
The ultimate guide to space travel in the Mothership® universe. The Shipbreaker's Toolkit gives you all the tools for operating, maintaining, and, if the need arrises, battling spacecraft.

  • Build, buy, break, and battle ships
  • 10 pre-made ships, ready to play and customize
  • Addresses common issues with space travel and ship combat

Written by Sean McCoy

Ships designed by Sam Wildman

Edited by Jarrett Crader

Developed by Donn Stroud, Nick Reed, Tyler Kimball, Fiona Maeve Geist, Luke Gearing, and Sam Wildman

Illustrated by Ryan Barry, Jordan Farquhar, Gil Rodrigo, Sean McCoy, and Sam Wildman

Another Bug Hunt
The official introductory adventure for Mothership. The players' crew must re-establish communications with a remote terraforming colony. However, when they arrive, they find an abandoned colony and the remains of a bloody assault. 

It includes:

Four interconnected scenarios, stitched together into a micro-campaign. Each can be played in roughly 3-6 hours.

Tutorials and guidance on how to run your first game of Mothership®.

A brand new alien species: the Carcinids. 

Three competing factions, each presenting their own tough choices for the players to make.

A challenging but fair introduction to Mothership for RPG veterans or rookies.

Written by Dg Chapman, Luke Gearing, Alan Gerding, Tyler Kimball

Layout & Graphic Design by Lone Archivist, Sean Mccoy

Art by Don Austin, Franck Besançon, Paul Enami, Jacob Haynes, David Hoskins, Zach Hazard Vaupen, And Sam Wildman

Dead Planet
Dead Planet is the first module for the Mothership sci-fi horror roleplaying game. It's packed to the brim with usable, gameable content for any sci-fi rpg, including:

  • The Screaming on the Alexis: A one-page adventure on a derelict ship filled with corpses and a strange artifact.
  • A planetcrawl of the Dead Planet with several locations, including The Red Tower, a five-level underground bunker filled with a horde of Gaunt, a terrifying, nightmare-inducing creature.
  • Moon Colony Bloodbath: An exploration of a ritual cannabilistic society trapped on the Dead Planet's moon. Civil war is brewing, and nightmares are driving the colonists to compulsively sculpt nightmarish totems.
  • A generator for making your own derelict ships at the table.
  • Several incredible tables ripe for stealing, including: d100 nightmares, d100 colonists, an eerie sculpture generator, and a hyperdrive malfunction table
  • And much, much more!

This adventure is suitable for characters of any level in a survival horror setting and is sure to pose a challenge to even the most battle-hardened party.

Written by Donn Stroud, Fiona Maeve Geist, and Sean McCoy

Art by Sean McCoy and Stephen Wilson

A Pound of Flesh
A Pound of Flesh is a toolkit for building your own run-down, back-water, black market space station. And all in a compact zine format. Written by Donn Stroud and Sean McCoy, it includes:

  • The fully developed space station Prospero’s Dream, packed with dozens of locations, NPCs, and tools for running adventures in the city-sized station.
  • Tools for generating your own space station.
  • Rules for customizing your character with cybermods.
  • Tons of brands new weapons, creatures, drugs, and anything else void-faring criminals would want to get their hands on.

Gradient Descent
Gradient Descent is a sci-fi horror megadungeon set in an abandoned android factory controlled by a powerful rogue AI known as "MONARCH." Built from the ground up for the Mothership® sci-fi horror roleplaying game.

Written by Luke Gearing (Fever Swamp, Acid Death Fantasy) and illustrated by RPG newcomer, Nick Tofani, it includes:

  • The CLOUDBANK Synthetics Production Facility, AKA "The Deep," a 12 level, 200+ room megadungeon. Clean layout with an eye towards usability at the table, the Deep is one of the easiest to reference and run megadungeons on the market.
  • The Bell, a small scavenged camp orbiting the Deep, where your players can rest and recuperate from adventuring. Contains a small crew of NPCs with their own unique rumors and agendas.
  • A d100 table of powerful Artifacts created by Monarch, each with their own unique effects and potential hazards.
    Campaign ready! A section on Fallout gives guidance on the potential short and long-term consequences your players may face as a result of their actions in The Deep.
  • One shot accessible: Quick tips and tables make it easy to run a 1-3 hour "dive" into The Deep for a single night's play.
  • Supports different playstyles: Everything in the Deep wants something and can be reckoned or bartered, or negotiated with. Great for Faction play, social roleplayers, or players who just want a difficult series of combat encounters.
  • A unique new condition called "The Bends" will have your players questioning whether they are human.


Mothership® is a horror game for mature audiences. It contains violence, foul language, some sexual content, drug use, and depictions of mental illness, trauma, stress, and panic that may not be suitable for all audiences. Please be advised.

12.5 x 9.5 x 2.5 inch Boxed Set

*PDF Downloads of Core Rulebooks and Modules will be delivered once the physical item ships.


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