{"title":"Possum Creek Games","description":"","products":[{"product_id":"wanderhome-pdf","title":"Wanderhome + PDF","description":"\u003cmeta charset=\"utf-8\"\u003e\n\u003cp class=\"\" data-mce-fragment=\"1\"\u003e\u003cem data-mce-fragment=\"1\"\u003eWanderhome\u003cspan\u003e \u003c\/span\u003e\u003c\/em\u003eis a pastoral fantasy role-playing game about traveling animal-folk, the world they inhabit, and the way the seasons change. It is a game filled with grassy fields, mossy shrines, herds of chubby bumblebees, opossums in sundresses, salamanders with suspenders, starry night skies, and the most beautiful sunsets you can imagine.\u003c\/p\u003e\n\u003cp class=\"\" data-mce-fragment=\"1\"\u003eYou might be a tamarin who dances with small and forgotten gods, a leporine mail carrier who relies on moths to get packages where they belong, a little lizard with a big heart and a mysterious past, or a near-endless number of other thrilling possibilities. No matter what, we’re always travelers—animal-folk who go from village to village and get to see the length and breadth of all the world of Hæth. The seasons will change as we play, and we will change with them.\u003c\/p\u003e\n\u003cdiv class=\"col sqs-col-4 span-4\"\u003e\n\u003cdiv id=\"block-7bc57dc0340a8fa94277\" data-block-type=\"2\" class=\"sqs-block html-block sqs-block-html\"\u003e\n\u003cdiv class=\"sqs-block-content\"\u003e\n\u003cp class=\"\" style=\"white-space: pre-wrap;\"\u003e\u003cem\u003eWanderhome \u003c\/em\u003eis built on the \u003ca href=\"https:\/\/rattiincantati.com\/collections\/belonging-outside-belonging\"\u003eBelonging Outside Belonging\u003c\/a\u003e engine by Avery Alder and Benjamin Rosenbaum. That means there are no dice, no math, no Game Masters, and no complicated rules. It’s all about getting you into the game as smoothly as possible and filling your imagination with richly developed worlds and evocative text.\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003cdiv class=\"col sqs-col-4 span-4\"\u003e\n\u003cdiv id=\"block-07682940b25c2d30baf5\" data-block-type=\"2\" class=\"sqs-block html-block sqs-block-html\"\u003e\n\u003cdiv class=\"sqs-block-content\"\u003e\n\u003cp class=\"\" style=\"white-space: pre-wrap;\"\u003eThe game is designed for any length of session, and with any number of folks. Whether you’re sitting down with a couple of friends for a cozy after-dinner hangout or throwing a party for a decade-long campaign, \u003cem\u003eWanderhome \u003c\/em\u003ealways has space for your experiences and needs.\u003cbr\u003e\u003cbr\u003eFront cover illustration by Sylvia Bi.\u003cbr\u003eBook design by \u003ca href=\"https:\/\/rattiincantati.com\/collections\/ruby-lavin\"\u003eRuby Lavin\u003c\/a\u003e.\u003cbr\u003e\u003cbr\u003eSoftcover or Hardcover, 260 color pages.\u003cbr\u003e\u003cbr\u003e\u003cmeta charset=\"utf-8\"\u003e\u003cspan data-mce-fragment=\"1\"\u003e*PDF will be emailed once the physical item ships.\u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Possum Creek Games","offers":[{"title":"Paperback","offer_id":40862667866262,"sku":"RIRPG21046","price":58.0,"currency_code":"CAD","in_stock":false},{"title":"Hardcover","offer_id":40862667899030,"sku":"RIRPG21046a","price":77.0,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0566\/4768\/0150\/products\/Wanderhome-cover-both-2.jpg?v=1633471484"},{"product_id":"wickedness-pdf","title":"Wickedness (Bundle) + PDF","description":"\u003cmeta charset=\"utf-8\"\u003e\n\u003cp\u003eA coven of three struggles to hold the worlds (and one another) together...\u003cbr\u003e\u003cem\u003e\u003cbr\u003eA quaint home packed to the rafters with trinkets, curiosities, and the occasional miracle. A sleepy kingdom on the cusp of disaster. A wicker gate hanging by its hinges, with Somewhere Else lurking beyond. Three guardians who can save everything-- if they can stop squabbling long enough.\u003c\/em\u003e\u003c\/p\u003e\n\u003cp\u003eWickedness is a peculiar tabletop game written\u003cstrong\u003e for exactly three players and one \u003ca href=\"https:\/\/rattiincantati.com\/collections\/tarot\"\u003etarot deck\u003c\/a\u003e, with no dice and no GM\u003c\/strong\u003e. Together, you'll form a coven between three mystical archetypes (the innocent and gentle Pure Heart, the volatile, revelrous Wild Spirit, and the uptight, scholarly Old Soul) and try to keep your world of magic and mystery in balance with the mundane world, in spite of its ignorance, poverty, and violence.\u003c\/p\u003e\n\u003ch1\u003eThe Game\u003c\/h1\u003e\n\u003cp\u003eWickedness is played in three acts: in the first, players discover their coven, the sanctuary they call home, a mundane fantasy nation, and the treacherous underworld lurking beneath it. Each player will be assigned one of the three coven archetypes (The Pure Heart, The Old Soul, and The Wild Spirit) by the tarot deck, and then together they’ll create the world where they live, and the underworld's strange laws and denizens. Finally, they’ll ask heavy-hitting questions about the covens’ relationships to one another.\u003c\/p\u003e\n\u003cp\u003eIn the second chapter, the cards point to a series of challenges detailed in the games’ interpretation Guide, and the players respond: the coven can fall prey to their archetype-specific follies in order to collect cards, spend the cards to solve challenges with wisdom or use the vast and terrible magic powers at their fingertips-- which is miraculous, but costs the user a piece of their essential nature, striking out and maybe even blackening and replacing a truth on their character sheet. So the players have to strike a balance between keeping the worlds from falling into darkness and keeping one another from falling apart. If the scales tip too far in any direction, it’s entirely possible for the game to come to an abrupt and apocalyptic end.\u003c\/p\u003e\n\u003cp\u003eThe final chapter tempts the coven to go their separate ways but also offers them opportunities to learn from their past mistakes and heal, and finally, they'll face their ultimate fates, determining the future of the kingdom, the underworld, and the art of magic itself.\u003c\/p\u003e\n\u003cp\u003eWickedness uses a bespoke tarot-drawing system loosely inspired by Jay Dragon’s Sleepaway and is a distant descendent of the \u003ca href=\"https:\/\/rattiincantati.com\/collections\/belonging-outside-belonging\"\u003eBelonging Outside Belonging\u003c\/a\u003e framework developed by Avery Alder and Benjamin Rosenbaum.\u003cbr\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003cdiv class=\"page\" title=\"Page 2\"\u003e\n\u003cdiv class=\"layoutArea\"\u003e\n\u003cdiv class=\"column\"\u003e\n\u003cp\u003eFront cover illustration by Tucker Donovan. \u003cbr\u003eBook design by \u003ca href=\"https:\/\/rattiincantati.com\/collections\/ruby-lavin\"\u003eRuby Lavin\u003c\/a\u003e.\u003cbr\u003e\u003cbr\u003e3 A5 zines, gold foil covers: \u003cbr\u003ePlay Pages (48p color pages), \u003cbr\u003eInterpretation Guide (58 color pages), and \u003cbr\u003eRulebook (42 color pages). \u003cbr\u003e\u003cbr\u003e\u003cmeta charset=\"utf-8\"\u003e\u003cspan data-mce-fragment=\"1\"\u003e*PDFs will be emailed once the physical item ships.\u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e\n\u003c\/div\u003e","brand":"Possum Creek Games","offers":[{"title":"Default Title","offer_id":40862764859542,"sku":"RIRPG21042","price":63.0,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0566\/4768\/0150\/products\/Wickedness-cover.jpg?v=1671490341"},{"product_id":"sleepaway-pdf","title":"SLEEPAWAY + PDF","description":"\u003cmeta charset=\"utf-8\"\u003e\n\u003ch3 data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003e\u003cem data-mce-fragment=\"1\"\u003eSleepaway\u003c\/em\u003e gives us long hazy days, chilled summer nights, kids screaming and chasing fireflies, crackling campfires, and a gaunt, cruel monstrosity forever hiding just out of sight, always asking, “What do you do next?”\u003c\/strong\u003e\u003c\/h3\u003e\n\u003cp data-mce-fragment=\"1\"\u003eIn\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003e\u003cstrong data-mce-fragment=\"1\"\u003e\u003cem data-mce-fragment=\"1\"\u003eSleepaway\u003c\/em\u003e\u003c\/strong\u003e, you play as a camp counselor at a not-so-ordinary summer camp besieged by a Strange and ominous cryptid. In the outside world, people grow increasingly alienated from their own identities, trapped in a miasma of advertising and corporate branding. Isolated from civilization, this summer camp is a beacon of safety, a refuge for misfit kids defined by their marginalization. As time pushes past and the world grows older, this camp also shelters the survivors of the Lindworm.\u003c\/p\u003e\n\u003cp class=\"text-justify\" data-mce-fragment=\"1\"\u003eThe Lindworm is a shapeshifter, or so the stories go; a creature that flays the skin of humans and hides within. As counselors of this summer camp, you’ve each been traumatized by the Lindworm, in your own ways. \u003c\/p\u003e\n\u003cp class=\"text-justify\" data-mce-fragment=\"1\"\u003eYou remember little of that time.\u003c\/p\u003e\n\u003cp class=\"text-justify\" data-mce-fragment=\"1\"\u003eJust that you don’t want anyone else to experience it either, and you’ll keep this camp safe no matter what.\u003c\/p\u003e\n\u003cp class=\"text-justify\" data-mce-fragment=\"1\"\u003e\u003cem data-mce-fragment=\"1\"\u003e\u003cstrong data-mce-fragment=\"1\"\u003eSleepaway\u003c\/strong\u003e \u003c\/em\u003euses the \u003ca href=\"https:\/\/rattiincantati.com\/collections\/belonging-outside-belonging\"\u003eBelonging Outside Belonging \u003c\/a\u003esystem, popularized by games like\u003cem data-mce-fragment=\"1\"\u003e \u003ca href=\"https:\/\/rattiincantati.com\/products\/dream-askew-dream-apart-pdf\"\u003eDream Askew \u003c\/a\u003e\u003c\/em\u003e\u003ca href=\"https:\/\/rattiincantati.com\/products\/dream-askew-dream-apart-pdf\"\u003eby Avery Alder and \u003cem data-mce-fragment=\"1\"\u003eDream Apart \u003c\/em\u003eby Benjamin Rosenbaum\u003c\/a\u003e. It is a diceless game where tokens are received for making Weak Moves (actions that make your life harder), and these tokens are spent on Strong Moves (actions that passionately succeed). In Belonging Outside Belonging games, everyone shares the role of facilitator, and each person can pick up Setting Elements to bounce off of and provide narrative impetus for the other players. In\u003cspan data-mce-fragment=\"1\"\u003e \u003c\/span\u003e\u003cstrong data-mce-fragment=\"1\"\u003e\u003cem data-mce-fragment=\"1\"\u003eSleepaway\u003c\/em\u003e\u003c\/strong\u003e, Setting Elements also contain Rituals, in which gameplay becomes more abstracted, to highlight unique moments of play by combining them with real-world actions and activities. Rituals might invite you to draw, to gesticulate, to play music, or even to destroy elements of the game itself in very unique ways.\u003c\/p\u003e\n\u003cp class=\"text-justify\" data-mce-fragment=\"1\"\u003eThe story continues on this way, with characters interacting and setting elements providing a world to interact within until it is time for the Lindworm to act. While everyone has their eyes closed, one player responsible for channeling the Lindworm during play draws from a deck of cards and causes an unsettling event to occur. These can range from a new scar in a place you didn't remember having one, to a brutally dismembered animal appearing at your cabin door, or potentially even the death or dismemberment of player characters as the game continues. \u003c\/p\u003e\n\u003cp class=\"text-justify\" data-mce-fragment=\"1\"\u003eCharacters, scenes, locations, items, and the Lindworm's cards are all kept track of on a conspiracy-style corkboard, which slowly becomes more entangled and more mechanically relevant over time.\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eThe game is divided into three acts, each one with unique rules that subtly change the game by adding new setting elements, permanently changing setting elements and character sheets, and introducing new ways to play.\u003cbr\u003e\u003cbr\u003eWriting and Design: \u003ca href=\"https:\/\/rattiincantati.com\/collections\/jay-dragon\"\u003eJay Dragon\u003c\/a\u003e\u003cbr\u003eLayout, setting \u0026amp;margin illustrations: \u003ca href=\"https:\/\/rattiincantati.com\/collections\/ruby-lavin\"\u003eRuby Lavin\u003c\/a\u003e\u003cbr\u003eEditing: Joe DeSimone, Henry White, and \u003ca href=\"https:\/\/rattiincantati.com\/collections\/ruby-lavin\"\u003eRuby Lavin\u003c\/a\u003e\u003cbr\u003eCover art, section \u0026amp;character illustrations: Worsey\u003cbr\u003eStrangeness spread: Emily Cote\u003cbr\u003eEndpapers: emma franklin\u003cbr\u003eWriting contributions: Kazumi Chin, Abe Mendes, Eric Mersmann, and Jeeyon Shim\u003cbr\u003e\u003cbr data-mce-fragment=\"1\"\u003e\u003cbr data-mce-fragment=\"1\"\u003e130 pages, softcover book, color cover, black \u0026amp; white interior \u003cbr\u003e\u003cbr\u003e\u003cmeta charset=\"utf-8\"\u003e\u003cspan data-mce-fragment=\"1\"\u003e*PDF will be emailed once the physical item ships.\u003c\/span\u003e\u003cbr\u003e\u003c\/p\u003e","brand":"Possum Creek Games","offers":[{"title":"Default Title","offer_id":40884269121686,"sku":"RIRPG21045","price":38.0,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0566\/4768\/0150\/products\/Sleepaway-cover.jpg?v=1633471359"},{"product_id":"our-haunt","title":"Our Haunt + PDF","description":"\u003cmeta charset=\"utf-8\"\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cem\u003eWe are ghosts. We are in a house we don't recognize. We have a handful of memories, and these memories are brief moments and flashes of barely something. The Living are nearby, and they encroach on our space, making their demands. Worse, there is a Thing in the Walls. It is ancient, inhuman. Hungry, yearning. Angry.\u003c\/em\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cem\u003eBut this is Our Haunt now. This is our home, and we only have each other as family. If we take care of each other, good things will happen. We just know it.\u003c\/em\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e___________________________\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003ci data-mce-fragment=\"1\"\u003e\u003cb data-mce-fragment=\"1\"\u003eOur Haunt\u003c\/b\u003e\u003c\/i\u003e is a tabletop RPG about a family of ghosts\u003cspan data-mce-fragment=\"1\"\u003e, by critically-acclaimed game designer Rae Nedjadi and\u003c\/span\u003e built on the \u003ca href=\"https:\/\/rattiincantati.com\/collections\/all\/belonging-outside-belonging\"\u003eBelonging Outside Belonging system\u003c\/a\u003e, inspired by games like \u003ca href=\"https:\/\/rattiincantati.com\/products\/dream-askew-dream-apart-pdf\"\u003e\u003ci data-mce-fragment=\"1\"\u003eDream Askew\/Dream Apart\u003c\/i\u003e\u003c\/a\u003e\u003ci data-mce-fragment=\"1\"\u003e, \u003c\/i\u003e\u003ca href=\"https:\/\/rattiincantati.com\/products\/wanderhome-pdf\"\u003e\u003ci data-mce-fragment=\"1\"\u003eWanderhome\u003c\/i\u003e\u003c\/a\u003e\u003ci data-mce-fragment=\"1\"\u003e,\u003c\/i\u003e and \u003cem\u003eBalikbayan: Returning Home\u003c\/em\u003e. It's a rules-light engine with no dice and no masters, focused around tokens and community play.  \u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003eIn \u003ci data-mce-fragment=\"1\"\u003e\u003cb data-mce-fragment=\"1\"\u003eOur\u003c\/b\u003e\u003c\/i\u003e \u003ci data-mce-fragment=\"1\"\u003e\u003cb data-mce-fragment=\"1\"\u003eHaunt,\u003c\/b\u003e\u003c\/i\u003e we will play as one of the following playbooks:\u003c\/p\u003e\n\u003cul data-mce-fragment=\"1\"\u003e\n\u003cli data-mce-fragment=\"1\"\u003e \u003cb data-mce-fragment=\"1\"\u003eThe Loved,\u003c\/b\u003e who remains in this world hoping to find their lost love — or at least, honor their memory.\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e \u003cb data-mce-fragment=\"1\"\u003eThe Betrayed,\u003c\/b\u003e murdered by violent means, trapped as a ghost until they get revenge.\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e \u003cb data-mce-fragment=\"1\"\u003eThe Faceless,\u003c\/b\u003e who died so long ago they can barely remember their true form.\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e \u003cb data-mce-fragment=\"1\"\u003eThe Returned,\u003c\/b\u003e who has seen the worlds beyond death and is here to spread the word.\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e \u003cb data-mce-fragment=\"1\"\u003eThe Doll,\u003c\/b\u003e trapped inside the body of a doll and unable to express their true self.\u003c\/li\u003e\n\u003cli data-mce-fragment=\"1\"\u003e \u003cb data-mce-fragment=\"1\"\u003eThe Cat,\u003c\/b\u003e or the ghost of a cat, wandering these halls among these strange humans.\u003c\/li\u003e\n\u003c\/ul\u003e\n\u003cp data-mce-fragment=\"1\"\u003eOnce we've made our characters, we'll develop the haunted house we live in before exploring the strange and creepy world that exists around us. \u003ci data-mce-fragment=\"1\"\u003e\u003cb data-mce-fragment=\"1\"\u003eOur\u003c\/b\u003e\u003c\/i\u003e \u003ci data-mce-fragment=\"1\"\u003e\u003cb data-mce-fragment=\"1\"\u003eHaunt\u003c\/b\u003e\u003c\/i\u003e is perfect for one-shot or campaign play, with sessions lasting between 2-4 hours. While we play, we'll discover memories of our past, tussle with the living, dodge the ancient monstrosities that lurk beyond the veil, and support each other in a strange and liminal half-world.\u003cbr\u003e\u003cbr\u003e\u003cmeta charset=\"utf-8\"\u003eWritten by Rae Nedjadi\u003cbr\u003eArt by Habil Firdaus\u003cbr\u003e\u003c\/p\u003e\n\u003cp data-mce-fragment=\"1\"\u003e\u003cem data-mce-fragment=\"1\"\u003e﻿\u003c\/em\u003e\u003cem data-mce-fragment=\"1\"\u003e﻿8.5 x 5.5\" (216 x 140 mm) 152 page B\u0026amp;W softcover book with either a Cat or a Ghost Enamel Pin.\u003cbr\u003e\u003cbr\u003e\u003c\/em\u003e*PDF will be emailed once the physical item ships.\u003cem data-mce-fragment=\"1\"\u003e\u003cbr\u003e\u003c\/em\u003e\u003c\/p\u003e","brand":"Possum Creek Games","offers":[{"title":"Ghost Pin","offer_id":42940183740653,"sku":"RIRPG22044","price":47.0,"currency_code":"CAD","in_stock":false},{"title":"Cat Pin","offer_id":42940185542893,"sku":"RIRPG22044a","price":47.0,"currency_code":"CAD","in_stock":false}],"thumbnail_url":"\/\/cdn.shopify.com\/s\/files\/1\/0566\/4768\/0150\/products\/Our-Haunt-Ghost.jpg?v=1657236471"}],"url":"https:\/\/rattiincantati.com\/collections\/possum-creek-games\/horror.oembed","provider":"ratti incantati","version":"1.0","type":"link"}